
Online, it’s a quiet community and considering Greed Corp is such a niche title, will always be so. But like all good board games, the real fun is in multiplayer.

The computer AI puts up an incredibly tough challenge right from the first level, so finishing the one-player campaign is an achievement in itself.

You’ll never have as many resources as you’ll need to simply overwhelm your opponents, so careful strategising to make the most of the limited units and buildings you’re able to build is a must. Each hex on the grid only provides a few units of currency before it is irrecoverably cannibalised, and if you run out of hexes it's game over. Buildings and units are expensive, and the only way to obtain the resources to pay for them is to destroy territory you occupy. Luckily, before you get a chance to get bored with this simple setup, you’ll crash into the wall of unrelenting difficulty that is both the beauty of Greed Corp, and simultaneously the reason almost no one will want to play it. Combat is as simple as “whoever has the most units, wins.” There are only a handful of buildings that can be constructed, and one solitary unit to move around. Initially it all seems too simple, in fact. It’s a simple game on the surface – you construct buildings and build units, which you then maneuver around a grid of hexagons to capture territories and eliminate the enemy.
#GAMES LIKE GREED CORP DOWNLOAD#
Greed Corp, newly available through the PSN and Xbox download services, is a throwback to that era. TVs don’t usually enjoy being thrown around. Best of all, there was the option of flinging the board skyward and screaming ‘earthquake!’ when losing - a tactic that has unfortunately been lost to time. One of the most popular was the military-style game, featuring grids of hexagons, careful manipulation of resources, and intelligent scheming. The older generations will remember that the range of board games on offer was once as varied as an EB Games store shelf.

You’ve probably heard of them – Monopoly, Chess and Scrabble are pretty much all that’s left, but once it was a thriving industry. Before 90 per cent of households played videogames on rainy weekends, families would sit around a table and whip out a board game.
